
#ifndef __ICOREIMP_H_
#define __ICOREIMP_H_

#include "ICore.h"
#include "IGameApp.h"
#include "IPlatform.h"
#include "IRenderDrivce.h"
class ICoreImp:public ICore
{
	public:
		ICoreImp();
		virtual ~ICoreImp();
		virtual bool Initialize();
		virtual void Terminate();

		virtual void Updata(float dt);
		virtual void PrvRender();
		virtual void Render();
		virtual void EndRender();

};


#endif	//__ICOREIMP_H_